
Client Summary for 2000-2006 and Current Projects
Aggressive Games, Austin TX- Created frame by frame animated characters for side scrolling action game "Dustman"
Pentagon Games, Dallas TX- numerous high-poly model conversions for animation purposes
DAZ3D.com- Created and continue to design original 3D works on commission as well as independently for brokered sale or buyout.
Renderosity.com- Created and continue to create original 3D works on commission as well as independently for brokered sale or buyout.
Flame TV, London- "Jane Goldman Investigates" utilized my artwork for the hit supernatural detective series aired on UK television- the episode aired in December 2005.
Real Illusions- Quebec City, Canada- mural and vehicle artistic illustration firm utilizes my artwork to advertise my services as an artistic associate of their business.
Medianine.com, Touson AZ- high quality digital pin-up and fan based artwork (Star Wars, Star Trek, Fantasy Calendar prototype, comic artwork) as well as other story based illustrated stories in 3D format.
Virtual Training Company, VTC- comprehensive video DVD tutorial package on Rhino 3.0 entitled "Rhino 3.0 Fundamentals" which has been published and made available online from VTC.
Additionally- Web site consultation and design for Webpages Express and Activeunit.com, numerous portrait commissions for online games such as Ultima Online and City of Heroes, Comic artwork for numerous digital erotica websites, digital calendar paintings for a fantasy calendar to be released in 2005, creation of a pen model to be mass produced in China and sold at pet stores in the US, digital pin-up commissions on demand, 3D custom order products such as wings and vehicles as well as custom 3D characters, logo design for companies and groups such as Web Pages Express, Egads gaming group, Succubus Nation, and recently humorous digital cartoon strips for the website City of Heroes Vault.
My regular work involves advertising updates and maintenance for residual sales of 3D products featured at Renderosity.com, DAZ3D.com, and Renderotica.com, as well as development of new 3D content to be brokered at the aforementioned websites. Most of my full time work now is centered around artwork and post production, with 3D products taking a back seat as supplemental income. I greatly enjoy the work that I am doing, and have the unique experience of meeting new clients every month.
2006 Current focus includes ramping up with Maya 7.0 and Poser 7, in anticipation of formal training in Dallas and future tutorial projects for VTC.